Really nifty interaction design. I like how the interactions allow you to play, the left and right sides of what this person can do are represented pretty well with this design too. It’s also responsive which looks like it was a lot of work.
Fitts’s Law: Why the Easy Button Wins
Large, close targets are faster to hit than small, distant ones, that’s Fitts’s Law. A look at the 1954 rule behind buttons, prime and magic pixels, thumb zones, and dark patterns.



0 Comments