In this question discussion with Clark Buckner, Aaron Draplin discusses the necessary hustle in the design industry, his advice for up-and-coming artists, how experience pays off in the long run, and why designers should pursue art as a hobby before going pro.
In part 2 of a 3 part interview, Giovanni talks with Rob Harr of Sparkbox about how he runs his company, how they’ve grown their team in a sustainable way, and how companies might head off the slings and arrows of a volatile client services business.
Getting feedback on your work takes time, so you need to make sure you’re making the most of it. Follow these guidelines and you’ll be well on your way to making the best use of design critiques.